









The Alchemist's Dispatch - Steampunk Prop & Full Tutorial
The Alchemist's Dispatch is a high-quality, game-ready prop designed for Steampunk and Victorian narrative settings. This asset features a rugged, layered leather and fabric construction, intricate brass buckles for securing goods, and realistic material definition blending distressed leather, worn fabric, and metallic patina.
This model adheres to a complete High-Poly to Low-Poly PBR workflow, ensuring maximum visual fidelity and optimized performance across all modern game engines.
(https://youtu.be/Ekjtp1XXs4c)
🛠️ Key Features & Technical Specs:
FeatureDetailsAestheticSteampunk / Victorian / Adventure aesthetic, perfect for Fantasy RPG, Adventure, or Alternate History settings.WorkflowOptimized Low-Poly mesh created from a detailed High-Poly sculpt.ResolutionFull 4K PBR Texture set (Albedo/Base Color, Metallic, Roughness, Normal, AO).Geometry Optimized Low-Poly Triangles: ~55,008 Tris.
CompatibilityFully tested and ready for Unreal Engine, Unity, and all major PBR pipelines.
📦 Included Files (Low-Poly Game Asset Pack):
Low-Poly Mesh: The final game-ready mesh in FBX, OBJ format.
Blender File: The final Blender scene file with low-poly mesh and materials setup.
4K Textures: Complete PBR Texture Set (for both High-Poly and Low-Poly models).
High-Poly Data: High-Poly geometry included (for re-bakes or sculpting reference).
⚙️ Softwares used in this pack:
Blender / Rizom UV / Substance Painter / Marmoset Toolbag
Addons Used in Blender: Hardops / RizomUV Bridge
📚 The Alchemist's Dispatch – The Complete Workflow Tutorial
Learn the entire AAA process! This comprehensive, 22+ hour course covers all stages, from initial Hard Surface/Prop Modeling and high-poly detailing, to Low-Poly Retopology, detailed Baking, and advanced PBR Texturing (focusing on layered leather and brass) in Substance Painter.
⚠️ NOTE ON TUTORIAL FORMAT:
This is a silent tutorial. All learning is demonstrated through clear screen recordings with visible mouse clicks and keyboard shortcuts. There is no voice-over or spoken commentary.
Tutorial Features (22 hrs 47 min Total):
+12 hrs Modeling the Bag in 24 parts (Blender)
+3 hrs Unwrapping in 6 part (Rizom UV)
+2 hrs Texturing the Leather & Metals in 6 parts (Substance Painter)
+3 hrs Retopology in 8 Part (Blender)
+10 min Baking in 1 parts (Substance Painter)
+1 hrs Animation & Rendering in 2 Part (Marmoset Toolbag & Blender)
💥 BEST VALUE BUNDLE: Get the Asset + Full Tutorial!
Buy both the Game-Ready Asset and the Complete Video Tutorial together and Save $5 instantly! Master the creation process while receiving the final, optimized asset for your projects.
To provide the best quality and easier content management for our customers, the file structure of this package has been significantly updated:
Complete File Separation: All assets are now clearly and completely separated into dedicated folders:
Low-Poly Models (Game-Ready): Optimized models ready for direct use in game engines.
High-Poly Models (Source Files): High-detail sculpts/meshes for technical artists, retopology, and modifications.
4K/8K Textures: High-resolution texture maps.
Flexible Pricing Model: You can now purchase the Low-Poly or High-Poly versions separately, based on your specific project needs. However, the Full Bundle remains the best and most cost-effective option to get both versions and maximum value.
General Optimization: Improved folder structure and file naming for a better user experience and easier integration.
Attention Previous Buyers: Customers who have already purchased the original full bundle will receive all new files (including the separated Low-Poly and High-Poly versions) as a free update. Thank you for your continued support!
1.3Included Reference Folder: A curated collection of high-quality references used during the creation process.